Game Design Final


I originally set out with the idea of 3d modeling an entire diner, but realized that with time constraints that was unrealistic. While I did do some of that modeling and some experimentation, I at least determined that Blender's grease pencil to mesh workflow isn't ideal for Unreal. Also some of my shaders weren't coming over at all. Going forward I'll make simpler emission based assets that are fully textured.




Files

GDFinal.zip 541 MB
Dec 08, 2023

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